rodneylives
New member
So I've started going through all the issues from the beginning to compose a list of all the software that Loadstar published, and compile a list of highlights that might catch the eye of a current-day user.
A lot of Loadstar software is, unfortunately, not hugely useful today. Like the Steinman Spreadshet on issue 15 is a wonderful achievement on the system, but everyone has access to spreadsheets in their web browser now. There's an Area Code database on issue 22 that's was useful back then, but is now not only out of date but has been wholly superseded by Google.
What Loadstar programs are still useful, on their own terms, now in 2025, outside of a purely retro-computing context? The games leap to mind, the art and music still have intrinsic value. But what else? And what specific games, art, music, etc. have stuck with you?
For me, back on issue 39, the first issue I got as a kid, was Zorphon by Nick Peck, a pretty decent spaceship shooter that I think still holds up. Has anyone else tried it?
A lot of Loadstar software is, unfortunately, not hugely useful today. Like the Steinman Spreadshet on issue 15 is a wonderful achievement on the system, but everyone has access to spreadsheets in their web browser now. There's an Area Code database on issue 22 that's was useful back then, but is now not only out of date but has been wholly superseded by Google.
What Loadstar programs are still useful, on their own terms, now in 2025, outside of a purely retro-computing context? The games leap to mind, the art and music still have intrinsic value. But what else? And what specific games, art, music, etc. have stuck with you?
For me, back on issue 39, the first issue I got as a kid, was Zorphon by Nick Peck, a pretty decent spaceship shooter that I think still holds up. Has anyone else tried it?