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  • The Loadstar Compleat archive is still available for purchase and download from Fender Tucker! It includes disk issues 1-199 for C64/128 and disk issues 1-42 for C128 in both D64 & D81 disk images.

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Loadstar 64 Issue #199

Loadstar 64 Issue #199

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CategoryNameCreatorDescription
128WAREShisen-Sho 128Ron Slaminko & Kate SlaminkoC128 80-column version of Shisen-Sho, a variation of the game Mah-jonng, originally published in Loadstar64 #195, with several enhancements.
BRAINWAREAdventure Solution[Unknown]Walkthru for Adventure Colossal Cave! Borrowed from a great book by a publisher no longer around, this will help you in times of need.
BRAINWAREAdventure: Colossal CaveDon Woods, Willie Crowther, Jim Butterfield, Fender TuckerThe very first text adventure game written on a mainframe back in 1980 is faster than ever.
BRAINWARECheckersLance C. ThomasLance Thomas takes on a classic game.
BRAINWAREThe Last WordMaurice Jones"It's 64 games in one" says the acknowledged master of card game simulations. Maurice saved the the best for last.
EDITORIALCommando Cody's InterfaceKnees CalhoonWhy can't we go back to the days of interfaces that made sense?
EDITORIALDave's RavesDave MoormanDave Moorman spills his side of the story.
EDITORIALDiskovery: Wrapping It All UpFender TuckerFender wraps up his 156th issue and crawls off to bed.
EDITORIALKats I Have Known, Part 2Harry Stephen KeelerThe history of HSK's feline friends concludes. An author who loves cats can't be all bad.
FUNWAREAlfredo's Perilous PitfallRichard DerocherRichard gets a hat trick with his third program on this issue, an Alfredo misadventure.
FUNWAREHunter Killer - AtlanticCharles CalvertHunt for hiddent U-boats in this WWII simulation of warfare in the North Atlantic.
FUNWAREHyper CarRichard DerocherUsing the Hyper Car construction set, Richard provides a one - or two - player racing game.
FUNWAREPower PinballJoshua DerocherNephew Joshua has a new pinball game for you.
FUNWAREWho Wants to Waste an AfternoonLee NovakLee's take on "Who Wants to be a Millionaire?" -
GEOSWAREAdventure Map/SourceKnees Calhoon and Jim ButterfieldTwo geoPaint docs of a block-map for the Colossal Cave, WRAPped. Also, the BASIC source code for the compiled Adventure game.
GEOSWAREGeoFile TutorialRoger DetailleA quick look at an important component of the GEOS system.
GEOSWAREGeoHerbology IIJane M. Voskamp-JonesPart 2 of a brief history of Herbs originally presented in GeoHerbology I published in Loadstar64 #101.
GEOSWAREgeoPlot 1.0Brian CrosthwaiteA GEOS program that draws several fascinating designs using mathematical formulas.
GEOSWAREIsland One (GeoPaint document)Michael DurkovicA geoPaint documen of a possible outer-space future.
GEOSWARETroika (Geos fonts)Joshua DerocherThree new fonts for GEOS: Chicken Scratch, Busorama, Nordic
GRAFIXWAREThree Pics by WaltWalt HarnedA mini-slideshow of three beautiful pictures by our greatest outhouse artist.
HELPWAREAction CharactersTim VlkA passel of different ways to print or wipe text from the screen, with a demo and two versions of the object code. Detailed documentation.
HELPWARECauldron BreakJon PiltingsrudWith this converter you can now play Cauldron I and II on any drive -- andfd back it up.
HELPWAREGear TrainsLouis RickerA program to make gear train calculations.
HELPWARELOADSTAR LibrariesFender Tucker and JefAll three of the programs that make it easy to browser your Loadstar collection. "libs.cata" updated through LS #199.
HELPWAREML MoverJeffrey L. JonesAn easy way to relocate any ML code, as long as you have two versions of it assembled at different addresses.
MUSICWAREDave and Corky ShowDave Marquis & Corky16 tunes by our two most profific SIDologists, played by Lee Novak's new music player Jukebox 2001.
MUSICWAREJukebox 2001Lee NovakNew music player by Lee Novak
UTILITYWAREHow It WorksTim GeorgeTips for doing things in BASIC 2.0 you technically can't do.

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